Visual Usability

A blog on themes, examples, and resources relating to the book Visual Usability.

The book goes beyond UI and visual design basics to the effects of layout, type, color, imagery, and controls and affordances that help or hinder the appeal and use of digital applications.

Google’s work on UI consistency: Quantum Paper

Quantum Paper is a new design paradigm for consistency across all Google’s products across all platforms.

The framework will include interface, motion, and interaction (as stated before) on all platforms, making for not just clearer and more consistent UI but also a more consistent user experience.”

Via @AndroidPolice:

Using good typography to reduce distracted driving

This blog isn’t about embedded consoles, but it is about understanding information on screens, and the development of a new, screen-friendly typeface is worth a link.

Two years ago, the MIT AgeLab and Monotype began to study whether more legible typefaces could make a difference in in-car media. For men, at least, the answer has been yes. In driving simulations run by the lab, male drivers took their eyes off the road for less time when the text on a small navigation screen appeared in a typeface from what’s known as the humanist genre. The difference between humanist and grotesque typefaces amounted to the equivalent of turning away from the road over a distance of 50 feet at highway speeds.

"That took what we know intuitively as type designers and actually put some scientific backbone on it," says Steve Matteson, a creative type director at Monotype who worked on the original study.

Since then, Monotype has been working on a new typeface, called Burlingame, which it’s releasing this week as the first designed specifically with distracted driving in mind. It’s meant for use by auto manufacturers in in-car displays, or in the myriad devices we bring with us whenever we enter a car[.]

More on The Washington Post's website.

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